Immersive training, visualisation and guided assistance, built for one specific job, on hardware your team will actually pick up.

Most headsets end up in a drawer. The ones that do not are solving something specific: training somewhere dangerous, showing a thing that does not exist yet, or guiding a pair of hands through a repair.
We build for that case first, and we are happy to tell you when a well-made video would do the job better.

Plant & machinery
Confined space
Clinical procedure
Electrical safety
Emergency drills
A production line, a building, a machine still being quoted. Full-scale walkthroughs settle arguments in a meeting that drawings never will, and they catch clashes while changing them is still cheap.
Factory layout
Product configurator
Building walkthrough
Sales demo


An engineer halfway up a tower cannot hold a manual. An overlay sits on the actual unit, step by step, with a remote expert able to see the same view and point at things.
Guided repair
Inspection capture
Remote expert
Asset overlays
Scope
The task, the audience, and what success looks like against today’s method.
Storyboard
The experience mapped out before a single asset is modelled.
Prototype
A rough version on the target hardware within weeks, to test comfort and clarity.
Produce
Full build: models, interactions, audio and the content pipeline behind them.
Deploy
Device management, updates and training for whoever runs the kit day to day.
Brackenhill Plant
Plant operator training without the plant
Brackenhill were taking a £300,000 machine out of service for two days a month to train operators. We built a simulator for the six procedures that caused the most damage, and kept the machine working.
Downtime saved monthly
Fewer incidents
Read the Case Study


